Many games come oh so very close to being good, or event great, but don't...quite...make it. That's the topic for this episode, noble failures. Even if they didn't completely succeed, from a design or a market perspective, these games deserve respect. Plus, Tom reviews Eclipse, both the new iPad version and the original boardgame. (c) 2013 Tom Grant
Very interesting episode. As I do a lot of war game programming as a hobby I found the last bit very thought provoking.
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