John Gorkowski, designer of WWI-based games like Guns Of
August, Guns Of Galicia, Red Poppies, and In The Trenches, as well as the
upcoming The Great Game. We talk about what fascinates us about WWI, the need
to take a fresh look at a conflict before dropping game mechanics on them, and
why a future conflict in the South China Sea might look a lot more like WWI
than WWII. (That future scenario is the subject of John’s Game, Breaking The
Chains). Plus, your host’s recent eBay purchase makes him wonder aloud, “Is
there a better way to keep wargames in print?”
The storm of wargame designer interviews continues to rage! Kim Kanger (Tonkin, Ici c'est la France!), Jim Day (Panzer, Iron & Oak) and John Poniske (Lincoln's War, Hearts And Minds) are our guests in future episodes, coming soon. (c) 2014 Tom Grant
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