Yesterday, I had my first crack at the iPad version of Caylus. Amazingly, I've never played the physical version, even during the stampede of enthusiasm right after its initial release. Just something I never got around to, and now I can.
My first impressions are fairly tepid. It may be the game, or it may be the port of the game to the iOS platform. The developer, Big Daddy Creations, did a fantastic job with Neuroshima Hex, which is still one of my all-time moible versions of a boardgame, something I still play when I'm waiting for the subway train or otherwise need to kill a few minutes.
In contrast to my first impressions, people at BGG seem to like it. Reading through this thread, I suspect it might have something to do with their prior experience with Caylus. Where I need to keep clicking multiple times to find out what a building does, they already know.
Or, I could be wrong. So, research nerd that I am, I started a poll at BGG about iOS boardgames generally. Do they have any different level of appeal for people who have played the game, versus people who are new to it?
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