Tuesday, April 8, 2014

I've Been Diced! episode 55: Jim Day

Jim Day, designer of Iron & Oak and Panzer, talks about these two recently-released games, cross-pollination between miniature and board wargaming, and possible new versions of MBT and IDF. Plus, we look at a key requirement for the success of any tactical wargame. What is it? I'll lay out the scenario for you. (c) 2014 Tom Grant

Saturday, April 5, 2014

I've Been Diced! episode 54: Kim Kanger

Kim Kanger, designer of Ici, C'Est La France! and Tonkin, discusses France's counterinsurgency wars, and how differences between these wars led to different game designs. We also discuss Kim's upcoming game on the siege of Dien Bien Phu. Strap in for another deep discussion of insurgencies and insurgency-related games. (c) 2014 Tom Grant

Tuesday, April 1, 2014

I've Been Diced! episode 53: John Gorkowski on WWI wargames and a future WWI-like scenario

John Gorkowski, designer of WWI-based games like Guns Of August, Guns Of Galicia, Red Poppies, and In The Trenches, as well as the upcoming The Great Game. We talk about what fascinates us about WWI, the need to take a fresh look at a conflict before dropping game mechanics on them, and why a future conflict in the South China Sea might look a lot more like WWI than WWII. (That future scenario is the subject of John’s Game, Breaking The Chains). Plus, your host’s recent eBay purchase makes him wonder aloud, “Is there a better way to keep wargames in print?”  

The storm of wargame designer interviews continues to rage! Kim Kanger (Tonkin, Ici c'est la France!), Jim Day (Panzer, Iron & Oak) and John Poniske (Lincoln's War, Hearts And Minds) are our guests in future episodes, coming soon. (c) 2014 Tom Grant